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Post by zeak on Jul 20, 2021 0:35:46 GMT
Hi Steve,
Any chance to get a move movement command that is smooth like a person would move it? My though was to have the user choose the increment of movement or if there is a way to make it move like a user would move it. My other thought would be to choose to either move in a straight line to the target XY or move in a curve with a certain amount of randomness.
At the moment I am doing this in MMM with some math's applied prior to each mouse movement but this is getting clunky with multiple mouse moves.
The main reason I would like this is due to some games I play pick up on mouse movement and cannot process actions when the mouse moves from one point and jumps to another.
Cheers, Zeak
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Post by Steve on Jul 20, 2021 7:49:17 GMT
Hi zeakYeah traditional mouse movement should be a lot better than what it is at the moment. Im going to change the playback engine for the next update and hopefully get things running a lot smoother generally. Have you had a chance to have a look at the new 'MOUSE MOVEMENT' action ( www.turnssoft.com/conditions.html#mousemovement) introduced with 8.3? This action records a series of mouse movements and plays them back smoother than the traditional mouse movement (1 | 857 | 450 | 10 | Mouse Movement) commands.
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Post by Steve on Jul 20, 2021 7:55:01 GMT
My though was to have the user choose the increment of movement or if there is a way to make it move like a user would move it. My other thought would be to choose to either move in a straight line to the target XY or move in a curve with a certain amount of randomness. This is a really interesting concept here Zeak. The command would have the destination X and Y mouse coords and the mouse would move there from the current position like a user would move it. At the moment this '1 | 691 | 441 | 10 | Mouse Movement' moves the mouse straight away to 691 441. It would be cool to have the mouse move like it's being driven and cover off the X and Y coords along the way. Nice one
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Post by Steve on Jul 21, 2021 10:14:50 GMT
Hi Steve, Any chance to get a move movement command that is smooth like a person would move it? zeak when I was doing some tests for this I discovered that mouse playback for version 8.3 was a lot slower than it should be. A mouse only macro recorded and played back in version 8.3 is a lot slower compared to version 8.2. I chased down the code causing the issue and it looks like a last minute change I did to an internal array that handles user defined variables has caused some unexpected results to say the least. I've added the bug BZ20 www.turnssoft.com/bugtrack.html#bugs and will do a quick patch now. Don't know how i missed this one. Cheers for bringing it to my attention. Steve.
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Post by cyberchipz on Oct 14, 2021 16:26:25 GMT
Speaking of Smooth moves... Does the macro handle holding down the mouse like for dragging object... or for instance Sliding the Scroll Bars? I know this wasn't possible before... But, I keep thinking that if person could Mouse Left Down, and the button stayed held down, and then moved that might do it. I would look, but, not sure where I would look to see if we can do this.
Chip
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Post by philranger on Oct 15, 2021 0:32:40 GMT
Left click down, move, left click up?
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